Getting around the WordPress "add image" bug

WordPress currently has an annoying bug where you cannot add images easily using the in-built editor. Instead of a pop-up being shown with the image setting details, you are sent to another page.  Once you choose the image size etc, you go to a blank page. Until that’s fixed, there is a work-around.  It’s not exactly pretty but it does work. I have assumed you have uploaded your images to the media library first.

First, type up what you want your blog entry to say. The save it as a draft which is the button in the blue circle in the screenshot. Then click the “add image” icon which will bring up the warning to go to the image selection page. This page should be a pop up on the same screen but is not (and is the bug).

On the image selection page choose “Image library” which is the blue circle and edit the meta-data such as the name caption etc. Once you are happy with your decisions, click the “Insert into Post” button (red circle) which goes to a blank screen.

The blank screen actually does have data in it. You will need to view source which will show something like:

The stuff in the win.send_to_editor is what you want. You will also need to change the backslash-quotes to plain quotes, so the code I would use is

You then enter this information back into your post (click back a few times in your browser). Also, make sure you have your editor set for HTML and not Visual for it to work. With that small bit of HTML, I have a nice set of home-grown tomatoes, or whatever else you want.

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Silly C errors in gjay

I have been working on Gjay to add support for [Music Player Daemon]( where I had what initially looked like a strange problem. When WITH_MPDCLIENT was defined, the program would crash in all sorts of wierd places when the main program structure had this:

struct mpd_connection *mpdclient_connection;
#endif /* WITH_MPDCLIENT */

But would work fine when it was:

struct mpd_connection *mpdclient_connection;
#endif /* WITH_MPDCLIENT */

I tried changing the structure to just void *blah to see if it made a difference and it didn’t. The program would crash every time.

The answer was pretty simple in the end. The WITH_MPDCLIENT is defined in the file config.h and not every c source file was including it. Needless to say, they should! So half the program was using one version of the structure and the other was using another; no wonder the whole program was a mess because anything beyond this entry in the structure would be a few bytes out.

With that little insanity out of the way i can get back to making gjay work with mpd.